A web platform for hosting the educational cyber security resources developed by the Cyber Warriors team.
Provides a robust developer API allowing games to be interconnected on the platform, connecting user profiles with save progress, preferences, and leaderboard scores.
High scores and leaderboard system allow for users to be rewarded in their learning journey, motivated by improving their own scores and competition with fellow users.
Educates students on DDoS protection, user monitoring, MITM attacks, VPN usage, phishing awareness, IT training, malware prevention, and the identification of insider threats for effective level access control.
Target Audience: Secondary school students, aged 11-16.
Guides students on essential cybersecurity concepts, delving into the secure settings of browsers and apps, as well as the intricacies of dealing with malware.
Target Audience: Secondary school students, aged 11-16.